TL;DR —
Nearly 51% of the global games market came from mobile. By 2021, mobile games revenue will grow to 100 billion dollars. In comparison, blockchain games and collectibles are a niche market with a unique economic model. One of the prominent catalysts for the digital asset game/collectible in blockchain was CryptoKitties. Launched in 2017 on the ETH network, the entire scope of gameplay surrounded collecting, breeding and auctioning kitties. It created a new economic model for players where new game assets are created and sold to other players.
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Written by
@ashkykharoo
Engineer with love for technology, especially those that solve real-user problems.
Topics and
tags
tags
non-fungible-tokens|nft|blockchain|blockchain-gaming|game-development|blockchain-development|gaming-industry|nft-tokenization
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