Ted and I have been working on GameChanger for nearly 8 years now. Like most startups, we started off meeting at lunches, weekends, evenings, and slowly chipping away at a itch. We talked to customers, we raised money, we shipped things, we hired people. We had many successes and many failures and have done our best to take it all in and just keep learning and doing it better.

Scaling the company itself has been full of surprises. At many of the crucial junctures along the way, I didn’t know going in what was happening or whether we’d get to the other side, or indeed what it would look like when we did. With the extreme benefit of hindsight (and the privilege of having lived to tell the story), I can now see a clear progression of eras. None of these were as clean or distinct as they come across here, but I wish someone had been able to give me a heads up on what was coming before I lived it.

The Founder Era

Ok, you’ve gotten enough chutzpah together to start building something that doesn’t exist. It’s an awesome feeling, full of optimism.

The Scrappy Era

Having created something of value to someone, you are now trying to reach some bar of quality or completeness to sell it. It feels like the hard part is behind you, and it’s all about execution now.

The Heroic Era

Having slapped together a fully functioning product, you’re actually getting real usage by real customers and facing lots of new reality.

The Team Era

Having stopped most of the bleeding, the company is evolving past reliance on individuals and developing into an organization that can sustain and focus.

The Enterprise Era

It’s hard to keep calling yourself a startup, because you have established revenue streams and do grown-up things like make somewhat reliable annual projections and plans, but you need to expand.

After that you’re not a startup anyway. Good luck.