Abstract and 1. Introduction

  1. Background and 2.1. Related Work

    2.2. The Impact of XP Practices on Software Productivity and Quality

    2.3. Bayesian Network Modelling

  2. Model Design

    3.1. Model Overview

    3.2. Team Velocity Model

    3.3. Defected Story Points Model

  3. Model Validation

    4.1. Experiments Setup

    4.2. Results and Discussion

  4. Conclusions and References

3.3. Defected Story Points Model

This model calculates an estimate number for the defected story points to be redeveloped in the next release. This number is affected by two XP practices: Test Driven development and Onsite Customer practices. Different components of the model are described as follows:

Defected_Story_Points = Defect_Rate*(1- OSC_Impact_Factor * onsitecustomer_usage )*(1 TDD_Impact_Factor *tddusage) Equation (3)

Authors:

(1) Mohamed Abouelelam, Software System Engineering, University of Regina, Regina, Canada;

(2) Luigi Benedicenti, Software System Engineering, University of Regina, Regina, Canada.


This paper is available on arxiv under CC BY-NC-ND 4.0 DEED license.