TL;DR —
Nier: Automata has a reputation for being really, really weird with some of the strangest sequences to prove a point. The thing that sells it though, is the true ending. Naughty Dog uses games as a way to their story with game mechanics really well. Stellaris uses its game mechanics for the player to create their own story. It's another way video games are can tell stories, just the other way they do it, but it's not the same way they tell stories.
[story continues]
Written by
@limarc
Director of Content @ISNation & HackerNoon's Editorial Ambassador by day, VR Gamer and Anime Binger by night.
Topics and
tags
tags
slogging|slack-blogging|gaming|gaming-fellowship|blogging-fellowship|lastofus|video-games|naughtydog
This story on HackerNoon has a decentralized backup on Sia.
Transaction ID: 26_WVPP7nUiU-4hLlN7oMMIQJalCDdMZa0-my9DYkJQ
